Fire Ghosts are immune to extreme heat and can bathe and sleep in molten lava. Betrayus himself is also a Fire Ghost and claims to be the strongest of his kind. They are orange and have slender upside-down teardrop bodies. It isn't specifically stated if this is a specific ability of Pac-Man's ghostly allies, or if all ghosts can reconfigure their appearance at will.įire Ghosts are a sub-species of ghost that can breathe fire. Pinky can make her body look like a Cyclops Ghost despite not looking like one normally, and Clyde sometimes splits his body in two when he's scared or as a joke of his own volition. Some ghosts are shown to be able to change their appearance as well. Possession: Ghosts have the ability to possess a Pac Worlder, through only for a short period of time.Intangibility: Ghosts are easily able to phase through surfaces such as walls.Flight: Ghosts can fly with nearly no restrictions due to not really having a physical body affected by gravity.Ghosts are Pac Worlders that were stripped of their corporeal bodies, and if one's ghostly form is eaten, they will simply form a new one in a regeneration chamber. Ghost Physiology: Ghosts have a different physiology more like a spirit than a living being.Virtually all ghosts have these four abilities below. Most ghosts are the same shade of red, blue, or green, depending on what specific ghost they are, while specific characters generally have a more specific and unique color. That ultimately convinced the president she was wrong.Ghosts come in all different sub-species and colors. Not a single person wanted the single-color option. Iwatani refused the order and on questionnaires to the game’s testers, asked if they would prefer a single color ghost or four. The president of Namco ordered him to make the ghosts a single color - red, to be precise - since she believed players would be confused that some ghosts, perhaps, were Pac-Man’s ally. It’s kind of hard to picture Pac-Man without the brightly colored ghosts today, but when the game was being developed, Iwatani says he was pressured hard to change that. “When the ghost comes, the ghost would be pinched by the shelter which would disfigure the ghost.” “I wanted to have a shelter and it would move up and down,” he says. Iwatani says he’s happy about this now, but at the time there was one more thing he wanted to add to the game. The limits of technology in 1980 made this a little easier to achieve. Pac-Man was designed to be as simple as possible, to attract a wide audience. to discourage vandals from shaving off part of the “P,” thereby creating an obscene word.) saying “munch munch.” So the original name - Puck-Man - translated as “Munch man.” (A savvy Midway Games official changed it to Pac-Man when the game hit the U.S. In Japanese, “puck puck” is akin to the U.S. That theme continued with the game’s name. My wife often does! So the verb ‘eat’ gave me a hint to create this game.” “Maybe boy stories or something to do with fashion. “I thought about something that may attract girls,” says Iwatani. You may have heard the story about how a pizza with a missing slice inspired Pac-Man’s design, but it turns out the game was designed entirely around food. And Clyde, the orange ghost, moves completely at random.īecause the player constantly has Pac-Man on the go, however, the ghosts are always changing direction and trying to achieve their goal, which adds to the challenge of the game. The blue ghost, Inky, is seeking to position itself at a similar fixed spot. Pinky, the pink ghost (naturally), simply wants to position itself at a point that’s 32 pixels in front of Pac-Man’s mouth. Instead, it’s only Blinky, the red ghost, who doggedly pursues you throughout the game. Iwatani intentionally avoided programming them with that purpose, since that would have resulted in Pac-Man zipping around the screen with four ghosts always right behind him. When you play the game, it might seem as if the four ghosts are actively chasing you. So we wanted to include female players, so it would become cleaner and brighter.” People had to go to the arcade center to play games. “The reason I created Pac-Man was because we wanted to attract female gamers,” he says. Iwatani wanted to change this, creating something that could appeal to both women and families, he says. While today’s player is slightly more likely to be male, gaming in the late 1970s was pretty much exclusively a men’s club. The point of the game was to attract girls. This week, at the Game Developers Conference in San Francisco, Toru Iwatani, creator of the game, offered a postmortem on the industry’s biggest franchise - and told a few tales most fans have probably never heard. Personal Loans for 670 Credit Score or Lowerīut even the most well known icons have their secrets. Personal Loans for 580 Credit Score or Lower Best Debt Consolidation Loans for Bad Credit
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